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Old May 17, 2006, 06:27 PM // 18:27   #1
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Default New troll farming build Without gladiator defense !

http://img516.imageshack.us/img516/2538/gw0071yp.jpg

skills :
1)Cyclone Axe
2)bonetti's defense
3)Shield Stance
4)Vigorous Spirit
5)Triple chop(E) (main dmg dealer)
6)Live Vicariously
7)Mending
8)dolyak signt(can be switch with any skill)

How to do :

mob as much as u can then cast : Shield Stance - Vigorous Spirit - Triple chop - bonetti's defense - Cyclone Axe - bonetti's defense -Triple chop ...reapet ...


i find this way much faster then farmin with Glads defense ..
enjoy =p



Last edited by FuresX; May 17, 2006 at 06:35 PM // 18:35..
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Old May 17, 2006, 06:30 PM // 18:30   #2
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lol is this faster?
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Old May 17, 2006, 06:34 PM // 18:34   #3
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way faster then farm with gladiator defense .

here pic of dmg coming from Triple chop :

http://img359.imageshack.us/img359/7825/gw0110wo.jpg

Last edited by FuresX; May 17, 2006 at 06:48 PM // 18:48..
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Old May 18, 2006, 12:56 AM // 00:56   #4
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That damage doesn't look very impressive to me...

Are you using a victos axe or a sundering axe of fortitude?

For trolls you need an elemental axe of defense/trollslaying
My shocking axe of trollslaying14% does more damage with cyclone than your axe with triplechop =X


Sundering is a PvP mod, don't use it in PvE X.x

EDIT: seriously, try it, buy an axe from collector, 15 while enchanted and put a shocking/fiery/whatever on it, +13 damage increase compared to sundering average damage (estimated, I have the exact data somewhere here but cba to find it)

Last edited by Don Zardeone; May 18, 2006 at 12:58 AM // 00:58..
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Old May 18, 2006, 01:47 AM // 01:47   #5
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Quote:
Originally Posted by Don Zardeone
That damage doesn't look very impressive to me...

Are you using a victos axe or a sundering axe of fortitude?

For trolls you need an elemental axe of defense/trollslaying
My shocking axe of trollslaying14% does more damage with cyclone than your axe with triplechop =X


Sundering is a PvP mod, don't use it in PvE X.x

EDIT: seriously, try it, buy an axe from collector, 15 while enchanted and put a shocking/fiery/whatever on it, +13 damage increase compared to sundering average damage (estimated, I have the exact data somewhere here but cba to find it)
Sundering is not a PvP mod, it is an almost useless mod. I'm shocked that after the huge volume of threads about how much sundering sucks, people still don't understand.

Since trolls are warrior class, an elemental axe should do the most damage. You might want to see what does more with wild blow just to doublecheck. If a physical axe deals more damage, then go with a vamp mod.
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Old May 18, 2006, 06:26 AM // 06:26   #6
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Quote:
Originally Posted by Don Zardeone
That damage doesn't look very impressive to me...

Are you using a victos axe or a sundering axe of fortitude?

For trolls you need an elemental axe of defense/trollslaying
My shocking axe of trollslaying14% does more damage with cyclone than your axe with triplechop =X


Sundering is a PvP mod, don't use it in PvE X.x

EDIT: seriously, try it, buy an axe from collector, 15 while enchanted and put a shocking/fiery/whatever on it, +13 damage increase compared to sundering average damage (estimated, I have the exact data somewhere here but cba to find it)
yup , i used victo's 20/20 axe .

i listen to ur adivce and bought 15^50 axe put fire haft and this the dmg i get now : http://img115.imageshack.us/img115/2671/gw0018vy.jpg
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Old May 18, 2006, 06:30 AM // 06:30   #7
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Lol, I've been using Triple Chop for trolls since day or two after release.

I run:

Healing: 2
Strength: 13 (12 + 1)
Axe Mastery: 16 (12 + 3 + 1)
Tactics: 3 (2+1)

1. Sprint
2. Cyclone Axe
3. Bonetti's Defense
4. Triple Chop
5. Defensive Stance
6. Dolyak Signet
7. Endure Pain
8. Live Vicariously

Timed several trips ... do each one in 3 minutes, give or take 5-8 seconds.

Last edited by Star Alfur; May 18, 2006 at 06:34 AM // 06:34..
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Old May 18, 2006, 06:40 AM // 06:40   #8
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Trolls don't drop anything good... :|
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Old May 18, 2006, 06:43 AM // 06:43   #9
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Quote:
Originally Posted by YornStar
Trolls don't drop anything good... :|
/shrug. Good for those of us aiming for the skill hunter titles.
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Old May 18, 2006, 06:46 AM // 06:46   #10
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I have farmed there a couple of times, and all i've got is some troll tusks and raven staffs (lol) :|
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Old May 18, 2006, 06:48 AM // 06:48   #11
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i got gold sword yestrday 15^50 +29 hp ...req 8 .
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Old May 18, 2006, 06:49 AM // 06:49   #12
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???

They had never dropped a gold for me, not even purples :|
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Old May 18, 2006, 06:54 AM // 06:54   #13
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They drop golds sometimes purple almost everytime and sometimes black dyes

And I wil try this with triple chop, seems faster...
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Old May 18, 2006, 06:56 AM // 06:56   #14
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wtf???

When I got time, I'll farm again and I'll take a Print Screen of it. Now I have to go to school :| bye
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Old May 18, 2006, 05:32 PM // 17:32   #15
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Ok found my stuff:


normal hits at 16 axe:
low: 4
high 18
crit: 26

executioners strike
low 47
high 58
crit 69

cyclone
low 18
high 32
crit 40

With a shocking upgrade (no trollslaying added yet)
normal
low 6 (+2 damage)
high 26 (+8 damage)
crit 37 (+11 damage)

executioners strike
low 49 (+2 damage)
high 68 (+10 damage)
crit 81 (+12 damage)

cyclone
low 19 (+1 damage)
high 39 (+7 damage)
crit 52 (+12 damage)



My data for the trollslaying mods are incomplete but with trollslaying 14% it is:

The (+x and +x) means: The first is how much more it is than an unmodded axe, the second it is how much more it is compared to a shocking axe)

Normal
low 6 (+2 and +0)
high 27 (+9 and +1)
crit 42 (+16 and +5)

XS
low 53 (+6 and +4)
high 69 (+11 and +1)
crit 86 (+19 and +5)

cyclone
low dunno
high dunno
crit 57 (+17 and +5)


The critical hits are the most interesting, therefore I used to use 16 axe and focused on axe damage instead of hiding behind stances =P

With elemental, you're guaranteed a damage increase here. With sundering, you have a chance of a damage increase.

I'd go with elemental.

Btw, Elemental might outdamage vampiric too here X.x
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Old May 18, 2006, 06:16 PM // 18:16   #16
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for me, with the trolls, its not about dealing the most damage. its about aggroing every single one of them (aside from the bosses and the few with the bosses) and dropping them at the same time.

i use this build:
16tact (helm+sup rune)
13axe (sup rune)
8 heal
rest in str

cyclone, ex strike, WY, bonettis, glads, vig spirit, LV, sprint

customized vamp of def (would test out trollslaying if i could find one) with mals shield

basically i just run until ive aggroed the whole group, pop a rampagers scroll when the first one is close to death, kill that big group, pick up drops, and zone back. i dont bother with the bosses unless theyve got more than 2 trolls around them. its usually a waste of time, as im basically just farming skill points. i can usually do this run in around 2 minutes and thats including the run from droks to the cave.

as for ele vs vamp, even if the ele mod does do better damage, in the large groups i aggro, the vamp mod definately helps with keeping my health near full at all times even with 2 superior runes.
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Old May 19, 2006, 12:01 AM // 00:01   #17
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I'm not sure why this is faster (I don't have factions so no triple chop) but...

triple chop maxed does +34 dmg and hits every troll but has a recharge time of 10.

so in 10 seconds, you hit every troll for base damage + 42 damage + mods but...

gladiators defense is for 11 seconds (16 tactics) at 37 damage a hit and most trolls usually hit it more than once...

Triple Chop
- chance of being disrupted leaving you without the extra block
- less damage overall
- you rely on bonnetis more, which means a higher risk of failing if you badly time it ^^
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Old May 19, 2006, 12:23 AM // 00:23   #18
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Quote:
Originally Posted by Gigamaster89
I'm not sure why this is faster (I don't have factions so no triple chop) but...

triple chop maxed does +34 dmg and hits every troll but has a recharge time of 10.

so in 10 seconds, you hit every troll for base damage + 42 damage + mods but...

gladiators defense is for 11 seconds (16 tactics) at 37 damage a hit and most trolls usually hit it more than once...

Triple Chop
- chance of being disrupted leaving you without the extra block
- less damage overall
- you rely on bonnetis more, which means a higher risk of failing if you badly time it ^^
It's partially an issue of attribute distribution. Without the need for high Tactics (12 or higher), you can maximize Axe Mastery, and can also use high strength for some added damage. With max Axe Mastery, your constant Cyclone + Triple Chopping has much higher damage. But yes, using a 3-second duration of Bonetti's Defense does mean you need a quick finger. And even if Triple Chop IS disrupted, you have Cyclone Axe to fall back upon, which is perfectly sufficent.
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Old May 19, 2006, 01:25 PM // 13:25   #19
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Uber trick that will change your world
Intervals

I shall say no more
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Old Jun 04, 2006, 05:47 PM // 17:47   #20
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This build rocks!! Just playing around - Triple chop was easy nuff to cap (a bit of work to find and get to the boss!). lvling myself like crazy to get nuff points to buy/cap skills!!

On a note on the axes, I tried it with a Victos 20/20 and switched to a desert collector battle axe (15% enchanted) and added a fiery and +26HP upgrade - cost me about 2K for everything!! And the results as mentioned were more dmg hits!

Thanks guys
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